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Project Centurion 

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Project centurion is an FPS game set in a futuristic world. Players must put their skills to the test against waves of killer robots in a fight to the death inside a gladiatorial arena where victory seems impossible.... but is it?

Project Centurion was my 1st-year university team game, the team consisted of 11 members including myself, During this project I was the level designer and team leader. 

 

My Role

The level design consisted of multiple platform layout variations, the layouts would be transitional on a particular wave basis. This style of level design coupled with boost pads allows players to move seamlessly around the level whilst blasting enemies bots out of the air. 

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During the early stages of the project there became on going disputes between team members forcing individuals apart. This caused the team to lose focus. Seeing the team falling apart I took on the role of team leader, through this I was able to have meetings with individual team members and help settle disputes, as well as put the team back on track with task management.

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Reflection

Through my time as the team leader on this project, I gathered a greater understanding of cross-disciplinary communication. As well as task management skills associated with leading and organising a team. Becoming the team leader of this project focused my attention to the possibility of becoming a producer, and what it may entail. 

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Due to the hard efforts of the team Project Centurion went on to win the best in our 1st-year category at the annual Falmouth Games Academy show & tell day. 

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